New Game Mode Doom Bots of Doom & Sona Rework

Updated 07.27.2014

Doom Bots of Doom

Doom Bots PBE Status: Offline

Doom Bots on Live Servers: live  

RIP Doom Bots

The new mode Doom Bots of Doom has been enabled on PBE! Wait, what is it?

As the name suggests, this mode pits you and your friends (or strangers!) against bots with buffs (think steroid-bots). These various buffs can come in the form of different abilities from other champions (Lux with clones; Morgana spitting out Yasuo’s nadoes, etc). Pretty much mutated abilities (oh yes, Lux will snipe you easier with her ult shooting out in six plus different directions at the same time). The difficulties consist of 1 bomb, 2 bombs, or 5 bombs (being the hardest mode). Here’s a bit more explanation below.

Heya everyone!

Our next featured game mode, the Doom Bots of Doom is now live and loose on PBE! Try them out and let us know what you think! We’re keen to get feedback from you guys.

There are three different levels (of doom) for you to challenge. When facing 2 & 5 bomb difficulties, the bots have additional ‘Bonus Doom’ buffs, inspired by the doomed abilities of other champions:

1 Bomb – Our Doom Bots have been doomed with powerful mutations to their abilities.

2 Bombs – Congratulations! You’ve unlocked Bonus Doom! On each death, the bots will randomise a new Bonus Doom.

5 Bombs – Good luck. ^_^

As an aside, the Doom Bots (much like all our other bots) do not cheat with vision. They can only see what a normal player can given their ward coverage, minion waves, abilities (doomed or otherwise), etc.

Known issues:

-Some sounds and VO surrounding doomed abilities might not be playing. We’re working on these.

Let us know if you guys run into any issues (particularly with the 2 & 5 Bomb difficulties) and tell us about your games! There are 15 Doom Bots in total, so we wanna know, which team compositions are the hardest? Which Bonus Doom combos the best on which bots? Who is the hardest champion you’ve beaten them with? Let us hear your magical feedback!

 L4T3NCY

 

Summoner Icons Subtitle

Ziggs Summoner Icon Beat Doom Bots of Doom at least once to receive this icon (July 17th-27th).

 

Loading ScreenMal UltAnnie WBlitz GrabsLux UltsMumu crieTibbers 2Tibbers 3

Uhhhhhh wow Mumu ult 2 qq wat op buff BUffs 1 Amu ult 1 Ez Ult 2 Ez Q Ez Ult Lux Ult 2

 

Sona

 

Check out Sona’s new texture updates HERE!

Change Highlights:

  • Q – Hymn of Valor
    • Cooldown reduced to 8 from 10 seconds.
    • Bolt Damage reduced to 40/80/120/160/200 from 50/100/150/200/250
    • Attack Bonus reduced to 20/30/40/50/60 from 40/50/60/70/80
    • Mana cost increases reverted to live values.
  • E – Song of Celerity
    • Cooldown increased to 12 seconds from 10 seconds
    • Bugfix – AP scaling now as the full intended effect. Previously was not increasing ally or self buffs correctly.

The Q changes should give Sona more windows to fight and feel active in her lane, while E is to preserve the high moments the ability can have now that it’s functioning as intended.

Questions for feedback:

  • What mode were you playing in?
  • How many games have you played with the Sona Update?
  • What was your laning experience like?
  • What was your team fight experience like?
  • Are there things you would want to do differently in future Sona games?
  • What strengths and weakness do you feel Sona has from your play experience?
  • How did you feel about the updated Ult particles?

Full changelist below, as it’s been quite a while:

Passive – Power Cord

  • Q Passive does 50% bonus damage (reduced from 100% bonus damage)

Q – Hymn of Valor

  • Cooldown increased to 8 seconds from 7 seconds
  • Damage decreased to 40/80/120/160/200 + (50% AP) from 50/100/150/200/250 (+50% AP)
  • Aura now grants 20/30/40/50/60 (+25% AP) bonus magic damage to allies on next attack
    • No longer grants AP/AD
    • Aura lasts 3 seconds, extended by 0.5 seconds for each ally tagged

W – Aria of Perseverance

  • Cooldown increased to 10 seconds from 7 seconds
  • Initial cast now heals Sona plus lowest health nearby ally for 25/45/65/85/105 + (20% AP) down from 40/55/70/85/100 (+25%AP)
  • Heals now scale with the target’s missing HP +1% healing for each 1% missing health (max 50/90/130/170/210 + (40% AP))
  • Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
  • Aura now grants a shield that blocks 40/60/80/100/120 + (20% AP) damage and lasts for 1.5 seconds.
    • No longer grants Armor/MR
    • Aura lasts 3 seconds, extended by 0.5 seconds for each ally tagged

E – Song of Celerity

  • Cooldown increased to 12 seconds
  • Initial cast grants Sona a boost of 13/14/15/16/17% + (7.5% AP) Movement Speed that decays down to the ally boost
  • Aura now grants allies 10/11/12/13/14% + (3.75 AP) Movement Speed that lasts for 1.5 seconds.
    • Aura lasts 3 seconds, extended by 0.5 seconds for each ally tagged
    • Sona’s Movement Speed buff is also extended by 0.5 seconds for each ally tagged

R – Crescendo

  • Initial cast unchanged
  • Each rank of ult now increases the power of Sona’s auras, as well as the self boost of Song of Celerity
    • +10/20/40 Magic Damage for Hymn of Valor
    • +10/20/40 Shield for Aria of Perseverance
    • +2/4/6% Movement Speed for Song of Celerity

 

Sona QSona Q2 Sona WSona E Guqin Update uLT

One thought on “New Game Mode Doom Bots of Doom & Sona Rework

  1. Pingback: Sona Texture Update & Client Visual Update | NooBabble

Leave a Comment

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s