I finally finished BioShock Infinite a few days ago. Let’s just say that I have to agree with all the praise that it’s been getting. I mean, come on, it’s a BioShock game!! As I do, I’ll just explain why I loved the game in this tiny review.
The game’s core concept is the multiverse theory. Your role as Booker DeWitt is to find and bring Elizabeth, a girl with unusual powers, back to New York to wipe your slate of debts. Elizabeth is held up in a tower in the sky city of Columbia, which is run by her father, Zachary Comstock. Elizabeth is guarded by a huge bird named the Songbird. She is being sought after because she possesses the power to make tears in space, which lead into different universes. She’s also able to bring physical objects back, which include ammo, health, and salts (like ADAM for vigors), which trust me, are EXTREMELY useful during a fight!! She’s also able to tear open a tear to bring turrets, cover walls and supplies for you. OP! Once you enter the sky city, your first vigor, which is the equivalent of a plasmid, is Possession. At first, you can only possess machines to fight on your side or spit out money, but can later be upgraded to affect humans. Back to sky city; holy cow, is that place beautiful!
So after you gather Elizabeth, you go on a quest to leave Columbia, while facing many obstacles. Comstock has set a whole army to find you and retrieve Elizabeth, including the psycho-but-I-feel-bad-for Handymen. These guys will yell, “It hurts!!” “Leave me alone!!” which is somewhat sad. But nevertheless, they’re really annoying to take down (kill).
By mid-game, I just couldn’t turn it off. I was too hooked on the game that I ended up sleeping so late. Now, was it worth it? Of course it was! This game’s story is far superior than the previous two. The concept of running around sky city and protecting this one girl is simple, but again, the story has depth. You grow emotional to her, as does Booker, and rather take her to Paris where she dreams of going than New York. I mean, why wouldn’t you want her with you all the time? She’s extremely useful at bringing you supplies from tears and lockpicking (+5000000 skill).
I loved that while your central focus is leaving Columbia, there is a religious war going on in the sidelines (well, it’s kinda major). The minority group, Vox Populi, and the upper class authority start building tension and it eventually leads to the conflict you see later in the game. My favorite part of the whole game is probably when you enter one of Elizabeth’s tears. Actually, it’s more than once. The world completely changes; at one point, the sky city is so alive and everyone is happy and doing their religious fanaticism, and the next, it’s almost apocalyptic. The atmosphere and change in tone, and even the rise of the dead, is eerie and creepy. Love it! What this game suffers from, like most other games, is true emotion. The characters just don’t emanate it and easily forget a traumatic event. I just don’t feel like video game characters are human enough.
The ending is pretty confusing. As you go through various tears, you stumble upon Rapture. I screamed when I saw this! Rapture!! (The underwater city from BioShock.) You even see a poster of a Plasmid. I was freaking out at this point! And then it was gone. What happened is that there are a whole lot of universes and, though you kill Comstock before this part, Elizabeth is determined to go to the source and eliminate him completely. What’s revealed is that originally, Booker sold his baby daughter, Anna, who is Elizabeth, to Comstock. Okay, what? Exactly. After the not-so-known Wounded Knee battle, Booker doesn’t get baptized and is the muscle man that we’re controlling; and the man who became a martyr in the battle between the Vox Populi and The Founders (Comstock). That’s in various universes, but in others, Booker does get baptized of his sins and is then reborn into a man named Zachary Comstock. Yes, the man who leads Columbia and locks his daughter Anna, or Elizabeth, into the tower. This is already scrambling my brains like it did when I was playing it!! Big reveals!
Well, Comstock seeks Elizabeth in a different universe, and that’s when Booker sells her, though changing his mind in the last second. The portal closes on baby Elizabeth’s pinky finger, cutting it in half, answering that question. The Luteces, which I forgot to mention earlier, are twins who just seem to pop in and out in just about anywhere. They seem to know the in and outs of universes/tears and show up with random, but very helpful tips. Rosalind Lutece is the woman responsible for the city’s ability to float up in the sky (though in Booker’s universe, she is a man.) But these two are great to see, especially when you’re feeling pretty lonely when Elizabeth goes into her silent mode. At the end, Booker is at the baptism, and various Elizabeths show up. He (you) are then drown underwater, which you realize is the key to completely erase Comstock from all the universes. You are a martyr, a hero, to save hundreds of lives as a result of Comstock’s leadership. After the credits, Booker is back in his apartment and then goes on to call Anna’s name. He goes into the room with the crib and then bam! Sopranos moment. Was she there? We don’t know!!!
So, what exactly was the Songbird? How was it/he/her created? How did Elizabeth get her powers? Where is Elizabeth’s mother? There are so many questions that the game leaves us with but it’s up to us to answer them. Overall, BioShock Infinite felt like a prequel to the previous two.Is it?! Now let’s count down the great things about this game: The story is amazing, the graphics are great, the characters are perfect, and it’s definitely the superior BioShock game (still love the previous two). It definitely does deserve the praise it is getting and is already a contender to many Game of the Year Awards. Believe it!!! And it was definitely worth the delays it went through. Now go on and get it if you haven’t while I try out 1999 mode!!